Tippia wrote:Angeal MacNova wrote:Grog Aftermath wrote:PLEX is a form of pay-to-win, makes it easy to buy ships/skill books/implants although somewhat limited by what skills your character has trained.
Buying ready made characters via the bazaar is a form of pay-to-win.
Multiple accounts is also a form of pay-to-win, for obvious reasons, even CCP acknowledges this with their power of two adverts.
That's pretty much it.
Sure you can earn enough isk to plex your accounts however I see that as earning your "win" (term used loosely).
That means there is no P2W by the way. Paying doesn't offer any advantage over not paying, and if you're not getting any GÇ£winGÇ¥ for your GÇ£payGÇ¥, it can hardly count as P2W.
Anything you can pay for you can be had without paying for it. In fact, in order for you to be able to pay for it, it
must already be available without paying for it because that's how the stuff in question comes into existence. At no point are you able to skip any mechanics or circumvent the normal order of production. All you can do is sponsor other players' game time in the hope that they'll give some of their earnings back to you.
EvE is a PvP game.
Getting out there in your ship fighting other people's ships (one of the ways to PvP in EvE) is considered practice/experience. Under normal circumstances, a person gets better the more they practice (the more experience they gain).
Person A practices the entire time they are online. Let's say 3 hours a night. They spend the entire time practicing because they just buy plex and sell it in game for the isk they need to afford practicing.
Person B practices only 1 hour a night because the other 2 hours is spent grinding isk to afford practicing.
Someone being able to practice 3 hours a night has an absolute advantage over someone who is only able to practice 1 hour a night.
Therefore person A was able to buy an advantage.
The "because you can do it without paying, it just takes longer" is a complete strawman and does not invalidate the P2W concept. In fact, it's because of such a statement that it becomes P2W. If it took the same amount of time regardless if you pay or do it in game, then it would not be P2W as there wouldn't be any advantage to doing it one way over the other. So if person A had to sit in station for 2 hours in order to turn that plex into isk, and if person B could earn the same amount of isk in two hours as person A does by selling the plex, then it would not be a P2W situation as neither one gets an advantage.
That's the whole point behind plex though. The fact you can sell it for isk in a fraction of the time it would take you to go out and earn that isk in game. If this advantage didn't exist, then there wouldn't be any point to even sell plex in the first place.